Showing posts with label editorial. Show all posts
Showing posts with label editorial. Show all posts

Not amazing

2020 has been a challenging and transformative year. As an independent freelance designer, I have been grateful for the financial support of the Canadian government to help bridge the gap in income as clients adjust to new and evolving economic realities. And as an artist and maker, I am thankful for the people who continue to support my art practice through likes, shares, comments, commissions, and sales though my online shop and Etsy store. Right now, it could not be more important to support local business.

Every purchase you make is a choice, and in 2020, we seem to have more choice than ever. With the freedom of online shopping, you can now have exactly what you want, delivered to your doorstep, sometimes even in the same day.

But discounted prices and unprecedented convenience come at a great cost, and we must no longer turn a blind eye to these hidden consequences. Multinational mega-corporations like Amazon, Walmart and Costco threaten to crush small businesses because of the power we have given to them through our seemingly innocuous purchasing.

Take Amazon as an example. It is notorious for its deplorable working conditions and unfair wages for its warehouse employees, ongoing lawsuits, tax evasion, and the cumulative effect that their shipping model has on our environment is catastrophic. Yet, it has soared into a new level of market dominance since the onset of the global pandemic. Amazon now has a market cap over $1.14 trillion. Its CEO Jeff Bezos, is the wealthiest human on the planet, with a net worth over $204.6 billion (Forbes, August 2020). He makes $215 million in one day. He makes more money in one minute than what his warehouse workers make in one year. (Sidenote: one million seconds is 11 days, one billion seconds is 32 years, one trillion seconds is 31709 years.) Think about what Amazon will be worth after the pandemic. This level of wealth hoarding is dangerous and unsustainable. 

Corporations like Amazon rely on your complacency. Amazon’s revenues are nearly incomprehensible, and it and its peers can use their scale to intimidate and stifle competition. It may feel hopeless, but the purchasing choices you make have power. Like a single voice in a protest, or an individual ballot in an election, your actions contribute to direct, cumulative change.

Moving into this holiday season - the bread and butter for so many small businesses - you have choice. Not just in what products and services you buy, but which businesses you support. Please make a commitment to support local as often as possible, even if it costs a few more cents than Amazon.

If you are in a position to purchase gifts this year, here are some things you can do today, tomorrow, and every day:
  • Talk about these issues with friends and family (share this post!)
  • Research to find out what is available locally. Then, work your way outwards to support neighbouring communities.
  • Share what you like. Word of mouth is magic for small business.
  • Ask for what you are looking for. Small businesses want to help other small businesses.
  • Consider making purchases earlier this year (to prevent creating backlogs in the post system this December), and grouping and sharing your shipping when possible.
  • Pay it forward. Rate high, refer often, and tip generously.

Be kind, stay safe, and help each other. Thanks!

 

Cottage Life


Be sure to pick up the May/June/July issue of Cottage Life magazine, where you will find my article on how to paint a modern cottage sign. I had such a great time working on this – special thanks to Braden for this opportunity.

Typography in technicolour



Be sure to check out Issue 37 of UPPERCASE Magazine, where you will find my recent article about the history of chromatic type. Thanks Janine for this great opportunity!

DesignThinkers 2016, Day 2



Jake Barton
Local Projects - museum/exhibit design (Smithsonian, 9/11 Museum)
“The Future of Virtual is Physical”

“virtual reality” is now much more than just masks on our face
poetry of experience

“genius is 1% inspiration, 99% persiration (attributed to Edison)
talent = person who has done his/her homework

projects discussed:

1) 9/11 Museum
stories projected on top of artefacts
a collection of memories (vs. just telling)
a container for stories
a communal space for NYC
“We Remember” gallery - global memories of the morning of 9/11/01
risk of allowing people to write their own messages - what would happen? 
lesson: trust your visitors - they will rise to the occasion and lift everyone up with them
inverted pools with inscribed names - randomness of order + meaningful adjacencies
creating a “latticework of human meaning”

2) Cleveland Museum of Art
platform used for patrons own expression
visitor placed at the centre of expression
social, performative

3) BioDesign Studio - DNA museum
can create competing organisms
people learn by doing

-communal experience - combined heart beats

museums should be
-“a friend you want to spend time with” - more social / a shared experience

interactive devices for kids to measure physics on the playground
playgrounds = physics machines
“technolgy that requires a friend”
extracting math and science out of experience

7) Let Go (Cooper-Hewitt Smithsonian)
interactive pen allows patrons to collection inspiration
pattern design - patrons able to export and buy via zazzle

fully immersive



Eddie Opara
“Design in Retrograde?”

industry is “under siege” from inside out
design must be stimulus for creative thinking, and must outlast critics
ie. initial criticism of Eiffel Tower faded over time
designs should be allowed to breathe (ie. Met rebrand, which was attacked immediately)
Brand New = Fox News of design world
need for better education - reading, writing, better dialogue
lobbying is dangerous if left unchecked (ie. petitions)
Quinnipac university - change.org and Fox News coverage
stop the retrograde

*create the change you want to see



“Dark Patterns & Business Models: “I Can’t Let You Do That, Dave.”

discussion of DMCA (Copyright act) and DRM (digital rights management)
lawsuits with HP, Sega, Skylink, Lexmark, Netflix, Sony BMG

we’ve entered uncharted territory with copyright, it’s legally terrifying
“software is eating the world”
huge implications for security landscape

cell phones = “pocket distraction rectangle”

DOSAs (Denial of service attack)
Botnets
RATs (remote access trajan)
-all threatening security, stability of web

feudalism resurfacing - control from above
us vs. corporations choosing products for us

solutions proposed:
1) Devices should obey their owners (not the corporation)
2) Security facts are legal to disclose

need for organizations and structures (ie. you can’t recycle your way out of climate change)
-Apollo 1201 - org looking to eradicate DRM

the stakes are higher than ever
HAVE HOPE
support organizations, have conversations

too much at stake not to FIGHT



Meg Lewis
“Creating a Personal Brand Mission

“I don’t have strong opinions”

considers herself a “value-based designer” - only works for companies that share the same values 

Ghostly Ferns
-freelancing firm of best friends
-no profit

outsider as a child, fascinated with TV / pop culture - “exaggerated versions of humans” - wanted to be that!
decided “I don’t want to be a boring adult”

was told she might be a “star person
-native american tradition
-special beings sent from other planets to inject kindness and positive demeanour
-make the world HAPPIER

star people characteristics:
-lower than normal body temperature
-usually female
-swollen / painful joints
-short stature
-creative profession

“the world needs me!”

struggled in early career
-working for people who hated their jobs, hated their work
-constantly analyzing herself - trying to impress, act better/cooler
-started dancing, dance fitness classes (ie. jazzercise) - “danced my butt off”
EPIPHANY! “Why was I hiding?” + “What else have I been hiding”

began to analyze her flaws vs. her values
FLAWS
-unprofessional
-love change
-way to honest about herself
-not interested in separating work and life

VALUES:
-want to make the world a happier place
-friendships
-communities
-authenticity (ie. showing vulnerability)

asked herself “how can I adjust my career to reflect my flaws and values?”

decided to only work for happy companies
*work never feels like work
“the more I’m me, the more I succeed!”

lesson:

craft your life and turn your flaws into superpowers!



Steve Powers
“Painting Blues”

as a child, interested in graffiti (ie. one word); as an adult, interested in art (ie. all other words)
interested in making art about life, accessible, personal
isolating basic human emotions into short phrases - playing with the misheard and the misread
“negotiation in life and love”

Emoji
-talking in pictures, as most civilizations in the past
-“post literacy”?
-destruction of existing language system? new language emerging?

current trend of “adult infantalism” in American art
- post 9/11, Americans don’t want to be confronted with complicated art
-looking for an escape

“the game is never over”

“get paid, and then do it again”

Ulysses pact - no plan B

design philosophy
fuck it up, then fix it up
*make better mistakes

“as long as I have ideas, I’ll never stop painting”

“you already have the best drugs in you”

“do no harm, bring some alarms”

“every song is a love song”

dedicates at least 5 minutes to painting each day

only takes on commissions if:
-he gets 100% creative control
-gets the money upfront

-gets as much time as he needs



Steven Heller
“Make Eye Candy into Design History–A Story of Addition”

Previous work discussed:
NY Free Press
Screw
NY Review of Sex
Rock
Interview
The East Village Other
Ace
Monster Times
NYTimes Book Review

Publications discussed:
Typology
Shadow Type
Stencil Type
Paul Rand bio
Alvin Lustig bio
The Moderns
Iron Fists
Red Scared

“the desire to get under the skin has never left me” - strong anti-establishment, counter culture approach


“happiness comes from doing what you love”



David Carson
“Self-indulgent Design”

makes work from his hobby - “it’s all personal”
the solution is in the thing you’re given
embrace restrictions and small victories
never snap to guides

*put some of yourself int it!



Day 1 here.

DesignThinkers 2016, Day 1



Paola Antonelli
“Are We There, Yet? A Road Trip Through Utopia”

Obama quote: “this is the best time to be alive”
“utopia” is within reach
idea of utopia - perfect, in balance, harmony - keeps us alive

reference to Garden City Movement
-clean, perfect world (a bit fascist)

reference to 1960s
-cellular processes in architecture
-drugs, psychadelics
-desire for a better future

Torre David
-unfinished skyscraper in Caracas, Venezula

Robert Venturi essay “Complexity And Contradiction In Architecture”
-interested in contradictions - hybrid, distorted, ambiguous, perverse

Quantum design - future of design with mechanics, computers

ambivalence and ambiguity = collaborators
quirks and unpredicability

cat which is simultaneously dead and alive - tension

Ambivalence
-3D printing of viruses which can treat cancer (good) and hack DNA (bad)
-Design and Violence project (MoMA)

Entanglement
interaction between human and machine - tension
Japanese robotics - Hiroshi Ishiguro

Slow And Steady Wins the Race - NYC fashion design - white t-shirt project

Stefan Sagmeister - Casa da Musica / OMA
-building = logo = building 

bean bag chair - object with infinite shape combinations

Alex Schweder - Counterweight Roommate

Elemental - social housing
“half a home” - starter homes for middles class
building doesn’t exist until occupied

Kinematics dress - 3D printed in folded form, modelled off nervous system
art, science, design and engineering applied to a problem

SymbioticA - pig wings project
design by growth / growth by design

Brand and Phelan - bringing back passenger pigeon using DNA

Agapakis and Tolaas - human cheese

MIT Media lab - silk pavilion created by silk worms
also, bees create vase from honeycomb
“self-assembly” - provide environment for growth, natural cycles



Minecraft - spacial trading in physical and digital world



Tobias Frere-Jones
“Punch-Cutting for Pixels”

“Why make more typefaces?”
typefaces are an engine, typefaces are solutions
“I love problems”
pixelized type = “fruit salad gone wrong”
problems with rendering Helvetica on screens - screens didn’t exist when it was made
CBS News 36 - first instance of type created for screens
metal type - each size is reproportioned correctly - “optical scaling trends”
hypothesis: screen text can be treated as an optical size

Mallory typeface - Std Book + MicroPlus
*typefaces should have equal relevance on page and screen - “what our eyes need”

Retina typeface - created for Wall Street Journal stock listings
difference kind of language - data-based
“duplexed text” (stacked), therefore, bold could not be wider

conclusion:
type is an engine which can have problems

the goal is always to make things better than they were



curator, MUJI art director
“Visualize and Awaken”

Projects discussed:
Haptic
Architecture for Dogs
Neo-Preistoria and 100 verbs
-Plants (edible vs non-edible, shadows, uncontrollable + geometric diakon!)
-Nakedness (bums, tiny panties…)
-Woman (diverse possibilities of gender
-Tokyo (mask made of 200 faces, camouflage fashion)

“make things known / make things unknown”

“Visualize and Awaken” - laws of the designer



Fredrik Ös and Erik Kockum
“Make Enemies & Gain Friends”

Snask = branding and film company
get fans!
brand yourself, dammit
create a good quote
how do YOU show change through design?
dare to be BOLD
stand up for your opinions - it’s not f*cking hard

Campaigns discussed:

Target

Folkoperan

North Korea rebrand
nicer to love than hate

Ahlens

Monki

Ninjaplast




Erin Sarofsky
“Sarofsky’s Top 10 Design Philosophies”

designer, animator and collaborator
“design-driven production”
stay informed and educated about the process - it’s the only thing you own

Philosophies (and portfolio examples)
1) It’s all about the concept.
Captain America: Civil War
Shameless

2) Less is always more. - process of reduction
Captain America: Winter Soldier
Aleve ads

3) Typography! Hell yeah!
Budweiser
Guardians of the Galaxy

4) Set the tone.
Absolute Vodka
Animal Kingdom

5) Just because it’s called Ant-Man doesn’t mean it will have ants. - obvious solution is not always the answer
Ant-Man

6) It’s okay to have an agenda. -do projects that feed your soul

7) Work clean.

8) Designers need producers. -importance of collaboration

9) Client is not always a moron. -nurture relationships, teach them the language


10) Design is an opinion, SO HAVE ONE.



Rod MacDonald
“Positively Grotesque”

-discussion of Classic Grotesque / Monotype




Leland Maschmeyer
“Into the Dark”

always trying to push the ball forward
always thinking “what’s next?”

“dragons” =
things that protect, enslave, threaten progress
metaphor for life-denying problem
moral of every fairy tale: ten times as big doesn’t mean ten times as hard

designers are creating, enabling new life
acting with courage, confronting what is scary, slaying the dragons

influenced by John Ruskin
“Stories of Venice / Nature of Gothic” - lead to William Morris, Arts & Crafts Movement
looked at nature vs. cities (capitalism)
“Unto this Last” - study of art and economics - use tools of art and industry to UPLIFT HUMANKIND

embrace the agony of personal growth

projects discussed (i.e. dragons he’s played):

1) EOS lipbalm
took on Chapstick (by Pzifer)
adopted Method’s design approach: “live with me” (vs. “buy me”)
lesson: avoid where dragon is strong, attack where dragon is weak

2) Solid Gold dog food
tasked with rebranding natural dog food with weird mystical packaging
influenced by Emilio Pucci - 60s fashion design
had to work with company’s existing illustrator - had to learn to work with him, not against
lesson: don’t slay your dragon; train it

3) Chobani = Modern Food Company
interested in real, natural food=
simple, natural, healthy, social, ritualistic, flavourful, traditional, rich in meaning, diverse, emotional (not purely functional), honest
current food system established by Napoleon - found a way to get “fresh” food to front line of war - design “contest” lead to invention of CANNED FOOD
canned food - functional food = 
pleasure speed
fresh preserved
natural imitation
flavour additives
diverse uniformity
taste shelf life
communal self-serve
Napoleon’s technique applied to world wars - post-WWII USA had extra canned food, so army rations were marketed to public as fast, easy - we are eating modern army rations
dragon = tyranny of FOOD AS FUEL

food will be next great movement / revolution - convergence of public health, politics and economics
unlike elections, we are casting our votes 3 times/day with the food we buy

Chobani is putting design at the heart of the food movement



Day 2 here.

Issue 31



I'm thrilled to unveil not one but TWO exciting new projects. I had the pleasure I writing two stories in Issue 31 of UPPERCASE Magazine, which both centred around the concept dear to my heart: design for the performing arts.

The first was an interview with Dublin-based film graphic designer, Annie Atkins, who is most renowned for her meticulous design work on Wes Anderson's film, Grand Budapest Hotel.

My other story focussed on the talents of Michael Gianfrancesco, who designs sets and costumes for the theatre at stages across North America. He is one of Canada's most sought-after designers, and has worked at The Stratford Festival for 13 seasons.

Many thanks to Annie & Michael for generously donating their time, and to Janine for these great opportunities to showcase talent of this calibre.

Check out my previous UPPERCASE contributions here.

Coralie Bickford-Smith


Last November, I had the pleasure of interviewing book designer Coralie Bickford-Smith at the RGD Design Thinkers conference in Toronto. Ms. Bickford-Smith was a pleasure to chat with, and had lots of great things to say about design, problem solving, and the changes in the publishing industry.

You can read the full interview in issue 29 of Uppercase Magazine. Thank you to Ms. Bickford-Smith for her time and to Janine for this great opportunity.

p.s. Janine was kind enough to list me as a Featured Contributor in the current issue. Thanks, Janine!

Nifty numeral



I'm tickled pink to share you my contribution to Uppercase Magazine's "Nifty Numeral" project, which is published in Issue 28. Janine asked 10 designers, typographers and lettering artists to submit their favourite number. Here's mine:
F-O-U-R: the only number whose value is the same as the number of letters in its name. Four sides make a square, the basis for our grid system. Conceptually, four connotes strength, stability, and order – a perfect fit. The standard peaked 4 can also be drawn by connecting four points in succession. 1-2-3-4.
Four leaf clovers are lucky; a 4.0 is the finest grade-point average one can attain. Most furniture has four legs; most vehicles have four wheels. You can’t play cards without four suites (hearts, diamonds, clubs, and spades); a ballgame certainly wouldn’t be the same without four bases. We couldn’t explore the “four corners of the world” without the four cardinal directions (North, South, East, and West). We wouldn’t be able to enjoy the four food groups (meat, dairy, grain, and produce) without Mother Nature’s four seasons (Spring, Summer, Fall, and Winter).
Most importantly, our beautiful world of print wouldn’t be the same without our beloved four process colours: cyan, magenta, yellow, and black.
Check out the complete list of stockists and pick up your copy today!

DesignThinkers 2015, Day 2



2.1) Austin Kleon
Designer, authoraustinkleon.com, Austin, TX
"How to Steal Like an Artist"
  • in high school inspired by Green Day Insomniac album art - collage work by Winston Smith
  • as a class assignment, wrote a letter to Winston Smith (in Microsoft's ransom font) - got a handwritten, 12 page reply - changed his life
  • interested in redacted newspapers - "CIA haiku" - blackout poems
  • soon discovered this concept was NOT unique; previously done by:
    • William Burroughs
    • Brion Gysin
    • Tristan Tzara
    • Caleb Whiteford et al.
  • nothing is original; therefore, steal everything!
  • stealing has been used or endorsed by many artists:
    • Pablo Picasso "Art is theft."
    • David Bowie "[I'm] a tasteful thief. The only art I’ll ever study is stuff that I can steal from."
    • Woody Allen
    • Kurt Vonnegut
    • Bob Dylan
    • TS Eliot "Immature poets imitate; mature poets steal."
    • Francis Ford Coppola "Ripoff everyone you meet."
  • imitation is not flattery; transformation is flattery
  • take what you know and share it
  • learn, teach - repeat
  • just keep telling yourself: it's art.


2.2) Manuel Lima
CodeAcademy.com, New York, NY
Author: Visual Complexity: Mapping Patterns of InformationThe Book of Trees
"Visualization Metaphors: Unraveling the Big Picture"
  • we are in a data deluge
  • similar transition happened in the Middle Ages
    • overhaul in book production
    • cheaper printing created
    • emphasis on classification and organization
  • beginnings of visual communication - graphics replacing text
  • search for universal language
  • form vs. function - should be no distinction
  • TREES = source of
    • food
    • medicine
    • energy
    • shelter/wood
  • TREES = visual metaphor for
    • virtues/vices
    • consanguinity
    • geneology
    • law
    • knowledge/science
  • trees vs. networks - tree metaphor can no longer handle the complexity of the modern world
  • the 21st century is characterized by organized complexity (Warren Weaver)
  • the brain should be seen as "an orchestra" (not a series of compartments)
  • humans do not conform to rigid structures
  • tree = spider = centralized - can be destabilized by removing source
  • web = starfish = decentralized - any part removed only grows back
  • value of multiple viewpoints (Thirty-Six View of Mount Fuji)
  • networks/"networkism" - new visual trend/meme - seen in art - emerging as a zeitgeist


2.3) Chris Dixon
Design Director, Vanity Fair, New York NY
"Telling Stories with Words and Pictures"
  • job at Adbusters - learned through trial and error, experimentation, flow and pace of a magazine is like a film
  • job at New York Times - learned about quick turnarounds (9/11)
  • job at New York Magazine - learned about making photographic solutions


2.4) Sebastian Padilla
Co-founder, Anagrama, Monterray + Mexico City, MX
"Going Fast to Nowhere"
  • as a child, had ADD, was not passionate about design
  • graphic design was the easiest program to get into
  • was CURIOUS
  • embraces "Mexican happiness", camp, and colour palette ("Mexico invented colour")
  • experimented with "norm-core" for taqueria rebrand
  • success = balancing small clients (interesting) and large (well-paid, good exposure)
  • no harm in admitting "I can't do it on my own"
  • you can do just about anything if you find someone who has/values
    • energy
    • diversity
    • sharing
    • principles
    • skills
    • trust


2.5) Michael Lejeune
Creative Director, Los Angeles Metro
"The Power of Staying Put"
  • "stay put" = let something grow and blossom
  • LA was awarded "worst traffic in the country" 25 years in a row
  • campaigns begin to address this - ie. "what do you see when you're not driving"
  • "Stay put to learn your corps."
    • know your team, your people, your community
    • replace out-of-the-box solutions
    • "design works"
  • "Stay put to change your corps."
    • everything is an opportunity for clarity
    • do what is not expected
  • "Stay put to be where you are."
    • Metro campaign "the agency of MORE"
      • more savings
      • more lanes
      • more jobs
  • "Stay put to see the future."
    • you are not fully committed until you are full committed
  • "Stay put to be valued."
  • "Stay put to rock."


2.6) Paddy Harrington
Founder, Frontier Magazine, Toronto, ON
"A Field Guide to Creative Adventuring"
  • "Make it big and put it in the middle." -Bruce Mau
  • the number of objects an average human can hold in working memory is 7 ± 2 (George Miller)
  • memory power (rational brain) decreased when faces with emotional decisions
  • we live in saturated environments where we are bombarded with information
  • the tree vs. the web - combine the two?
  • Frontier = part magazine, part studio, part ventures
  • power of making something you can hold
  • "Christian Bale-ing it" - turn problems into opportunities
  • "calm makes calm"
  • finds inspiration from NFB archives
  • find what you love – no matter what it is – and embrace it
  • take creative risks - the promise of BETTER
  • balance risk taking and protecting your job
  • most people in the world have no idea what it's like to create something NEW


2.7) Frank Chimero
frankchimero.com, ofanother.com, Brooklyn, NY
"Design is Borderlands"
  • things Frank didn't do:
    • draw the cartoon
    • write the original LinkedIn email
    • write original caption
    • write Atlantic article, etc.
  • things Frank did:
    • heroicly and geniusly copy and paste some text
  • apply this lesson to daily client work - be more humble, modest, turn down bravado
  • drop the baggage, ego
  • design as method of decoration
    • got bored - became "sad clown designer"
    • change frame of reference - do something different
  • design as manner of construction
  • design as process of articulation
    • earned through self-reflection
    • give yourself space to learn, room for doubt, self-ignorance
  • doubt should not be feared but welcomed
  • from doubt comes opportunity
  • find a place for doubt in the designer's toolbox
  • accept "I don't know"
  • "sometimes a rose can grow out of bullsh*t"
  • how can you find what you don't know...
  • the question is more important than the answer


Day 1 here.

DesignThinkers 2015, Day 1



1.1) James Victore
James Victore Inc., Brooklyn, NY
"Beauty and Magic"
  • always balancing the sacred and the profane
  • "we're living in the future"
  • check the url availability before naming your baby
  • 4 million years ago, apes climbed down trees, and decided to get inside a cave (to evade flying poo)
  • hand became most versatile tool: spoon, toilet paper, backpack, etc.
  • this "spoon" was the same for millions of years
  • spoon became "my spoon" - a totem/talisman - infused with energy, human emotion - CUSTOMIZED
  • tattooes = another form of customization
  • Maslow's hierarchy:
    • CREATIVITY - where beauty and magic begin
    • esteem
    • sex
    • shelter
    • food+water
  • can't have creativity without confidence
  • amazing things happen when you start thinking about the needs of others
  • if you don't have beauty and magic, you can stop your work. You're adding nothing.
  • we need more beauty and magic. We don't need more business.
  • creativity is dangerous - the people in power fear it
  • should be able say "I infused my coolness in _______."
  • "design like you give a damn"
  • "I want all of my work to be love notes." (referring to daily "coffee machine notes" with wife)
  • emoji - a new form of shorthand, language customized
    • a step backwards towards pictographs (history repeating)


1.2) Josh Clark
Big Medium, Brooklyn, NY
Author: Designing for Touch
"Magical UX and the Internet of Things" (slides here)
  • "no pain, no pain"
  • objectives:
    • to make designs physical
    • to change the way we interact with information
    • to move designs from screen to environment
    • to bridge the gap between the digital and the physical
    • take everyday technology and infuse it with imagination, wonder and delight
  • "any sufficiently advanced technology is indistinguishable from magic." -Arthur C. Clarke
  • goal of Alan Kay (1982): make the computer disappear from the environment
  • the smart phone is the first magic wand for everyone - brings computing power to immobile objects
  • problem: people spend an average of 3h16m on their phone - phone has wedged itself between humans; more connected, more disconnected
  • engagement was too easy, and now has become an Achilles heel
  • phones should caption lives, not frame them
  • key: interaction at the point of inspiration
  • screens are the just the medium of the moment - will not always be the case
  • automatic / "automagical" tech makes us weary, worried about the "how", who's in control, big data
  • magical tech is intentional - a human connection between devices; a graceful flow of info
  • real magic is about PEOPLE
  • don't just add data, add insight
  • it's up to us to challenge imagination
  • make technology that
    • bends to our lives
    • strengthens social connections
    • creates joy
    • empowers individuals
  • the magic problem: imagine the world, then make it a reality
  • DO SOMETHING AMAZING!
demos/mentions:


1.3) Coralie Bickford-Smith
Penguin Books, UK
"Shelf Appeal: How Design is Helping Put Classics in the Hands of Readers
  • as a introvert, books become  best friend - "the most patient of teachers"
  • surrounded by books as a kid
  • in elementary school, won an award for "hard work and politeness"
  • inspired by William Blake, who wrote, illustrated, designed, printed and bound his books
  • attended Reading University - analyzed 200 covers of Robinson Crusoe
  • while working at a magazine, fighting over the placement of a cat graphic, asked herself "is this my life?" - decided to move on
  • took job at Penguin Books - started designing classics
  • challenge: books that get less marketing - need to grab attention on their own
  • "what can I bring to the party?"
  • with cloth bound covers ("new old"), wanted to explore book production, create books that people want to cherish and possess as physical items
  • challenges of foil: 
    • limited palette
    • some foils don't adhere to some cloths, and you don't know until you ry
  • spines are just as important as covers (perhaps more)
  • "I wanted to blow people's minds and create something of beauty."
  • with pattern design and use of icons, it entices those who know the symbology
  • drink coffee, panic, drink coffee, panic...
Editor: "Stop being so historically obsessive."
CBS: "No."
  • The Fox and the Star - new solo book about love, loss and learning to accept change
    • wrote, illustrated, designed
  • "failure is an option" - keep calm and carry on
  • "just draw and draw and draw..."
  • "the blank page is my nemesis"


1.4) Art Chantry
artchantry.com, Seattle, WA
"Art Speaks Posters Yell"

"stop faking design"
grunge poster design: "add boobs"
"grunge" was a marketing term used to sell punk rock to people who hated punk rock
"calling Rocky Horror sexist is like calling water wet"
take everything you know about graphic design and throw it away
teach yourself to work with nothing
universal language of design (line, colour, shape, text) - constantly evolving
graphic design is a powerful language - the power "to change people's minds"
"we're mind blowers"
graphic designers will do it for anyone who pays them (even Ronald Reagan...)
decided "I wasn't going to work for *ssholes"
become involved in community, started doing work that mattered
"want to do cool work? work for cool clients."
"sometimes, the only way to move forward is to take one step back first"
use your hands - engage in the process
drag the client into the work so that it becomes theirs too



1.5) Jean-François Porchez
Typofonderie, Paris
"Adding Value to the Invisibility of Typefaces"
  • typefaces often "invisible" - need to express language
  • make thought tangible
  • "type breathes voice"
  • "Fashion fades. Style is eternal." -Yves Saint Laurent
  • heritage - the importance of knowing what's come before
  • educate clients about type design
Projects shared:
  • Parisine
  • Geneo
  • Anisette
  • Retiro
  • Sephora Europe
  • Nespresso
  • Yves Saint Laurent
  • Galeries Lafayette


1.6) Annie Atkins
Graphic design for films, annieatkins.com
"The Secrets of Designing Worlds for Film"
  • designs any and all graphics which appear on camera - sets and props - notes, signage, patterns, newspapers, etc.
  • "don't like" doesn't mean "not good"
  • make it by hand if it was originally made by hand
  • temporal nature of props - several identical copies needed, sometime in "before" and "after"
  • take responsibility for details - imitate tactile world
  • small details seem unnecessary, but make all the difference for actors - create the experience
  • Fascist business cards - "Hitler was the fanciest Fascist."
Projects shared:
  • The Tudors
  • Box Trolls
  • Grand Budapest Hotel


1.7) Karim Rashid
Karim Design, New York, NY
"The Business of Beauty"
  • design is not well-defined
  • graphic design is the bridge between industry and human life
  • world started as a grid because it was easier to cut straight lines
  • we are having more informed experiences than ever before
  • old vs. new, analog vs. binary, material vs. immaterial
  • "bioneers of the digitial age"
  • trying to bring analog back into digital world
  • "I want to make a better world."
  • design is a creative act, a political act
  • obsessed with ovals - "corner represents an obstacle"
  • straight lines to not exist in nature – anywhere
  • nature is cruel, dangerous, dystopic (no order) - we want order
  • make world better, more beautiful, or don't bother.
  • we are hyperaware of our mortality in a digital age
  • "kitsch" is a cheap replica of the authentic; meaningless adornment
  • problem with humanity is the fear of everything - HAVE NO FEAR
  • as humans, we are original (fingerprints, iris) so we want to create something original
  • we are all born with the gene to create; therefore we are all creative
  • find a new way
  • the power to change the world is reliant on YOU
  • the most pivotal moments in history where changed by single people
  • the future is shaped by us, which is the purest form of democracy
  • digital age is actually humanizing us
  • what is luxury in the digital world? freedom.
  • make your hobby your job
  • eradicate banalities
  • don't die saying "I wasted my time"
  • time is limited - don't waste it, use it to shape a better world
  • act like you're not from this planet
  • any dreams can become reality


Day 2 here.